The Ruined Moathouse

In a swamp deep in the woods there lies a ruined moathouse. It is from T1 The Village of Hommlet. We got the Giant Frogs, The Giant Spider, The Giant Snake, The Tick, The Lizardman. The bandits in the main hall have been dead for years.

The Giant Frogs: The Giant Frogs are not stupid. They will only pounce on people they outnumber and they don't like the flash of steel. They may try snatching food, valuables, or very small individuals from range with their tongues. They may try to snatch your sword, but might skewer themselves on it.

Treasure at the bottom of the moat.

The Giant Spider: floor of the tower has caved in, creating a pit. On the other side of the pit is some shiny things. It looks like a not-so-difficult jump. The Giant Spider (Shebra) has spun a web across the pit. Characters who attempt the jump will be totally held in it. If a character is stuck in the net, the spider approaches after one round and begins spinning them up. If the spider is hit for 2+ points of damage, it retreats to its lair. There are several of these webs around the moathouse and the spider is always nearby.

Treasure in its lair at the top of the tower.

The Giant Snake: It pretty much only likes to eat small children and babies. Is very fast and strong and can whip with its tail. Generally will kill everyone in a big fight. The Snake has a lot of treasure. Will give you some minor things in exchange for tasty snacks.

Treasure under a pile of large stones that generally only the snake can lift.

The Giant Tick: The tick falls on the last person to walk through the door. They don't feel it, but it begins sucking their blood. 1hp/turn. Paralysis sets in at 3- hp. This character has contracted some kind of insect-transformation-control disease.

The Lizardman: The Lizardman has traps set up all over the moathouse. People get strung up by their ankles. Smacked in the face with loose planks. Poison and sleep needles stuck in them. Poisoned bottle of wine left somewhere. Pit traps. Nets falling on people. Legs caught in bear traps. But mainly poisons. Lots and lots of poisons. They should be limping and scared when they finally reach his lair. If they try to battle with him, when they kill him his body is actually fake and hes hiding somewhere. He has chameleon-like powers. He is a ninja and can train them:

Ninjutsu Training:
 * 1) Martial Arts: Dominate unarmed combat and perform non-lethal takedowns. When you hit a humanoid, make another attack for an extra 1d4 damage in punches and kicks.
 * 2) Poisoner: On successful poison check, any object in the scene is poisoned.
 * 3) Kawarimi: Stealth, chameleon skills, body swap.
 * 4) Kusarigama: spinning chain blade weapon.