The Village of Blondes

Blondes is the name of a small, normal village in Emberdom. It has several families of farmers and normal tradesman. It is named for the three beautiful, blonde, identical daughters belonging to the original founder of the village.

There is a large manor where a man with schizophrenia lives. Most of the manor is uninhabited and in disrepair. He is the last in a noble line. He sees and hears the ghosts of his family and relations in the rooms of the house. They wish to see the house restored and family glory regained.

There is no village chieftain, as there is a law that says that only men with three identical twin daughters can be village chieftain. Instead, there is a steward. But the steward does not enjoy the powers of Chieftain, namely the unwavering loyalty of all inhabitants and some other ancient rights.

Several decades ago, Blondes was along a major trade route, so the inhabitants are quite heterogenous, though no one new has settled there in many years.

The main practicing religion is Islam, though there is a minority of Christians, and secret pagan cult that worships a giant Crab that lives in The Lake.

The people who live here are generally unarmored and unarmed. They are protected by The Ranger and (unknowingly) by The Druid.

Weapons available to player characters are simple: bows, knives, daggers, clubs. The smith could forge and fashion them a spear, but such a request would raise some alarm. The creation of a sword is out of the question. Similarly, the tailor could fashion them some leather armor.