Starting Quests


 * 1) When they enter town, authority will try to have their weapons taken. How can they get their weapons back? Well the authority would have to see some reason. Or they could steal them.
 * 2) Get someone to make them some weapons!
 * 3) They need places to sleep or call home. Take up residence in one of the rooms in the manor. Live in some tents in the woods (The Druid is watching).
 * 4) They need some work - clear out the animals at The Ruined Moathouse. This is a job meant to scare them off.